Story Trailer eh? Well – first let me say that a story trailer is not what I was hoping for. What I really wanted was some reassurance that this was going to be an atmospheric, intense, carefully balanced and balls-out entertaining multiplayer extravaganza. Story trailers tend to suggest that some focus is being spent on a plot. Plot’s are boring, especially Alien and Predator plots – infamously so, in fact.
Looking at this trailer it quickly becomes evident that the human-alien-predator love triangle I had hoped for will not be present. Instead we have a bunch of marines landing in a recently constructed and mysteriously deserted space facility that turns out to be jam-packed with various hunters and xenomorphs. It’s every contractor’s nightmare scenario, really – you build a dream resort/mining facility only to find out once everyone’s moved in that the neighbours are bloodthirsty murderers locked in a symbiotic murder-fight.
That’s right, a murder-fight. (yes it’s a real thing)
This trailer could benefit from a little more murder-fighting. The sneaky gameplay glimpses are pretty neat – I spotted the ‘dragging hands’ that surely means an alien has got you by the rump and is hauling you back to the nest, amongst other little clues as to how this game will actually play out.
I want this game to work. C’mon Rebellion, give us the cross-species multiplayer murder-fight we so badly need.
That’s right, PS3 owners can now enjoy a relaxing pint without the agony of actually going outside. Of course, the downside is you don’t get any actual booze – it’s all virtual. But there are other ways to enjoy yourself. Read More »
Open world not big enough. Certainly no room to get any speed up or really coast around enjoying the scenery.
Open world not colourful. Boo!
Open world highly atmospheric, but it was the atmosphere of sweaty, rainy, rat-infested Liberty City.
Read Dead Redemption is GTA4 in the Wild West. Just take a look at that gameplay vid, and you can tell it already oozes quality. It’s beautiful, smooth, and it looks like the amazing euphoria engine is present and correct. It has horses. It has cacti. It has the first ever morality system in a game I’m actually looking forward to. (Obviously I will be an evil, ruthless, mercenary)
My sole annoyance is that the special slow-mo shooting system is directly and shamelessly pinched from Call of Juarez: Bound in Blood, the soon-to-be second-best western series ever committed to console. I only hope that the inevitable success of this game can propel the Juarez games into the limelight they deserve.
Oh, and you can shoot bears.
(The third-best western series is Lucky Luke on the gameboy.)
A team of researchers at Steorn in Dublin have constructed what appears to be a machine that produces more power than it takes to drive. It’s the stuff of physicists craziest, conservation-energy-defyingest dreams. If you’re even halfway geeky, this is going to excite you.
You can watch the video of the thing in action – it’s being demo’d right now, and you can view a live stream of it running if you’re quick enough. The video is going to do a better job of explaining the science than I could, even though it’s not exactly a high-tech set-up they’re running. If that little motor is still spinning in a weeks time, we have ample reason to be excited.
The apparent explanation is a magnetic anomaly – quite mysterious, and it would be great to see some actual stats behind what’s going on inside that machine, but we’re just going to have to wait.
What do explosives experts require? Swords. What else? Shields. Duh. Okay it doesn’t make much sense, apart from the fact that the demoman (or Tavish DeGroot as we now know he’s called) is Scottish. Read More »